ゲーム概要: Cuphead

A hand-drawn run-and-gun adventure built around demanding boss battles, platforming, and a vintage cartoon style.
ゲームのヒント
Cuphead's boss fights are choreography: every attack has a wind-up, a tell, and a safe window. Treat each attempt as data collection. On run one, survive. On run two, name the phases. On run three, decide where you will stand during each attack before it starts.
Choose the weapon that fits the fight, not the favorite. Spread clears waves; peashooter snipes moving weak points; charge rewards patience on grounded bosses. Swap ex-moves between phases if a particular burst solves your problem attack.
Parry the pink only when the alternative is worse; a missed parry is often a lost run, while a missed shot is just damage. Between fights, buy the charm that covers your specific weakness rather than a general upgrade. Bosses in the browser build keep their patterns faithfully, so muscle memory earned here is real.
ブラウザーで遊べるプロジェクト
ゲーム情報
- 開発元
- Studio MDHR Entertainment Inc.
- 発売元
- Studio MDHR Entertainment Inc.
- Steam掲載日
- 2017-09-29
- Metacritic
- 88 / 100
オリジナル版のモード
- シングルプレイ
- マルチプレイ
- 協力プレイ
コミュニティ
提案を送信