Resumen del juego: QuakeWorld

Un proyecto de navegador para combates rápidos al estilo del primer Quake. Conocer las rutas hacia armaduras y armas importa tanto como los reflejos. Los controles y servidores pueden variar según el sitio.
Consejos de juego
QuakeWorld is the ancestor of every fast arena shooter, and its browser build preserves the speed. Rocket jumps are traversal, not tricks: aim at your feet, jump and fire together, and accept the self-damage as a toll. Practice until ascending a shelf costs two seconds, not a life.
The weapon ladder matters: shotgun early, nailgun or grenades mid, rocket launcher and lightning gun once the map opens. Learn armor routes as strictly as weapon routes, because a controlled fight is won by whoever wears 100 armor into it.
In deathmatch, move between items, not toward enemies. Standing still is dying slowly. When hurt, disengage through height changes; pursuers lose you at stairs. The old maps hide escape routes on every wall, and learning two per map changes your survival rate immediately.
Proyectos disponibles en navegador
Datos del juego
- Desarrollador
- id Software, Nightdive Studios, MachineGames
- Distribuidor
- Bethesda Softworks
- Fecha de Steam
- 2007-08-03
- Metacritic
- 94 / 100
Modos del juego original
- Un jugador
- Multijugador
- Cooperativo
Capturas de pantalla (8)








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